Game
Freefall
A minute from 4000 metres over Pomerania: the Bay of Gdańsk on the horizon, hoops in freefall and a landing in the circle by the hangar.
The same course for everyone, until midnight in Poland.
Arrows or WASD: fly. Space: pull, then legs up. P: pause. Mouse: hold the left button where you want to go, or drag with it in the lower part of the screen like a joystick. Right button: pull, then legs up.
How to play
- 01You leave the aircraft at 4000 metres. Steer with the arrows or WASD, the mouse or a finger: show it where to fly.
- 02Fly through the hoops. A streak multiplies the score, and flying dead through the middle earns a bonus. Gold hoops are worth three times as much.
- 03Keep clear of other skydivers and flocks of geese. A collision breaks the streak.
- 04At 1800 metres the altimeter beeps. Pull with Space or the button, ideally between 1600 and 1400 metres.
- 05Under the canopy you turn left and right. The marker on the ground shows where you'd land flying straight. Aim for the circle by the hangar.
- 06Just above the ground your instructor calls “Legs up!”. Press Space or the button then.
What's true to life
The height, the speed and the order of things are real: exit at 4000 metres, about a minute of freefall at up to 200 km/h, the canopy opening at around 1500 metres and a few quiet minutes under it. In the game freefall runs a little fast, and the canopy ride is cut right down so it all fits in one round.
There are no hoops on a real jump, and your instructor opens the canopy. Under it you steer together. Legs up for the landing is entirely serious, though: it is the one thing in the whole jump that really depends on you.
